Solidsrm
SW Turbo Silver 3.01 on Amiga 500
YEAR 1991
⊕ Click to zoom
Rate this work
Story
Finally a “complex” scene... A cylinder as the floor, a table-like object and many (for the time) objects with specular and reflection attributes. I remember this seemed to me a great work after its 8-hour rendering... for that time, and in my country (Italy), it was probably a “good” beginning — nobody was talking about 3D and ray-tracing yet...